The Trash King character wearing a crown walks a recycling runway, surrounded by a recycling bin, a cardboard robot and a wooden deer sculpture

Rokid AR · Game Track

Give Trash aSecond Life.

An AR space game where virtual trash becomes art — and real trash teaches you how to sort it right.

Virtual creationReal sortingSpatial play

Built for Rokid AR Studio · Max Pro glasses + Station Pro

01 · Overview

Two kinds of trash, one shared journey

You play as a Recycle Maker. With a sprite beside you, you explore the room, collect virtual trash and turn it into sculptures and outfits. Real trash follows a different path: recognize it, learn its category, then put it in the right bin.

10–20 min per session5–7 min competition runComfortable for family play

Create & show

Virtual Trash

  1. 1Spatial exploration
  2. 2Material library
  3. 3Create and show

Everything you collect becomes material for your creations.

Learn & sort

Real Trash

  1. 1Capture and recognize
  2. 2Confirm the category
  3. 3Learn how to dispose

Recognition never turns real trash into virtual material.

02 · Gameplay

Three ways to play with space

Point, grab, throw, build. Your room is the level, so where a thing sits matters as much as what it is.

Explore & collect

Find the trash hiding in your room

Your sprite places virtual cans, bottles and cardboard around the usable area of the room. Turn your head, lean in, then point to confirm — each item drops into your 3D collection basket.

  1. 1Spatial exploration
  2. 2Collect materials
  3. 3Recycle workshop
  4. 4Showcase
Bottle capsCardboardTin cansPaper
3D collection basket4
Bottle capsCardboardTin cansPaper

Collected items go straight into the material library.

  • 6DoF positioning

    Look from another angle for real spatial parallax.

  • Spatial placement

    Basket, bins and workbench stay where you put them.

  • Gesture pointing

    Point, grab and release — comfortable for one hand.

Recognized

Plastic drink bottle

RecyclableEmpty before tossing
Real trash recognition

Point at it, then sort it right

Aim the kit camera at everyday waste. The game shows the item name, likely material and a category suggestion for your region, then explains how to prepare it for the bin.

  1. 1Capture the item
  2. 2See name and material
  3. 3Confirm the category
  4. 4Read the disposal tip

Bottles, cans, cartons and waste paper come first.

  • Clear match

    Category, sign and a disposal tip.

  • Low confidence

    Retake from another angle or confirm manually.

  • Hazardous or unknown

    Cautious handling guidance only.

Knowledge is saved to your field guide. Real trash is always disposed of the way your local rules require.

Sorting throw challenge

Know the bin — then find where it is

Four 3D bins appear in the room. You judge the category, aim at the opening and release; distance, angle and force decide where it lands.

First run

Teaching mode

The sprite demonstrates grabbing and releasing, and explains right bin, wrong bin and out of bin.

Free play

Endless practice

Practise the items you mix up most, with hints whenever you ask.

Timed

90-second challenge

Land as many correct throws as you can and chase your personal best.

Correct bin+10
Wrong bin−5
Out of bin−3

Each item is scored once. Practice items never use up collected materials.

78%

After the run

Score, accuracy rate and an explanation for every miss — plus a material theme to try in the workshop.

Accuracy (sample view)

03 · Create

From a piece of material to a finished work

Your desk becomes the workshop. Drag in the caps, cardboard and cans you collected, then grab, rotate, scale and snap them together. Turn to the side to check structure and depth.

Trash King runway scene with a character in a recycled-material gown, glass mannequins and a ten-storey Trash Tower
Recycled outfitsMannequin try-onTrash Tower
01

Recycled sculpture

Build cardboard robots, cap animals or a recycled-material garden.

Placed in a virtual booth in your room, or submitted to the Trash Tower.

02

Eco costume

Combine materials with preset outfits and accents on a virtual mannequin.

Worn by your own avatar and taken to the themed runway.

UndoRedoNameSave

Charm comes from the idea and the expression, never from how rare a material is.

In the workshop

Themes and real-world inspiration

Theme 01

Cardboard Kingdom

Game idea

Build robots and little houses from paper and caps.

Real-life inspiration

Turn a clean carton into a desk tidy or a small decoration.

Theme 02

Bottle Cap Garden

Game idea

Arrange colourful caps into flowers and animal sculptures.

Real-life inspiration

Use caps you already have for a collage decoration.

Theme 03

Old Object Memory

Game idea

Give an old object a new shape and a story.

Real-life inspiration

Repair, reuse or share something you were about to discard.

Real-world craft tasks are age-appropriate and done with an adult present. Batteries, broken glass and other hazardous waste stay out of the making tasks.

04 · Showcase

Where your creations take the stage

Take a sculpture or an outfit into a small multiplayer runway and let friends see “my recycled work”. The stage sits in each player's own room, one presenter at a time.

The Trash Tower

A ten-storey gallery built from recycled material. Place your work inside and let appreciation carry it upward; the top keeps outstanding works and their makers.

  • Ten layers, browsable from your desk
  • Turn and zoom to inspect any piece
  • Your own works never disappear from your library

Eco runway

4–8

players per show

60–90 s

per presentation

3

votes per viewer

Likes during the show and the final vote share the same three tickets, and each show picks one best design.

Themes

Wasteland rebornOcean plasticOld object memory

The runway is for the moment. The Trash Tower keeps the work.

The Trash King sprite with recycled props in the game world
Always there

05 · Companion

A sprite that stays for the whole journey

The sprite joins from the very first launch and helps with recognizing, collecting, sorting and creating.

  • Explains the miss

    When something goes wrong it tells you why — calmly, and once.

  • Celebrates the finish

    Every completed work gets a proper congratulation.

  • Offers light missions

    Small prompts like “get to know one material today”.

Growth that rewards learning

Exploration, challenges and creations unlock sprite moves, looks and stories. Every basic hint is available from the start.

The sprite never decides a category for you and never finishes your work. Growth rewards learning and ideas, not endless scanning or extra waste.

06 · Vision

Green living starts with what is already around you

The game follows the direction of China's carbon peak and carbon neutrality goals, and of everyday low-carbon, circular living: waste less, keep things longer, sort properly, and send recyclables into the right channel.

Source reduction

01

Treasure what you own and reuse it. No task asks you to buy or create waste for materials.

Sorting & recycling

02

Recognition, a field guide and the throw challenge teach local rules and preparation.

A new life for old things

03

Virtual builds spark real remakes of clean, safe cartons and caps.

Do it together

04

Friends' shows and themed events share green ideas others can copy.

Three things to try this week

  • Look before you toss: empty the residue and keep it dry, following local rules.
  • Find the bin by name, sign and colour — not by habit.
  • Tidy one corner at home, or decode one item you never get right.

Points are for growth and honours. They are not converted into carbon credits or any unverified emission figure.

Trash King runway scene at dusk

Rokid AR Spatial Game

Every session can lead to one greener action.

From knowing your trash to sorting it right; from keeping old things to making something new.

Rokid AR Studio · Max Pro glasses + Station Pro